Pipeline and TD
Pipeline Tools Breakdown:
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All of the tools were developed in python utilizing Maya commands
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Checkout tool: GUI allows artist to search and select shot to check out. The tool then checks to see if the shot is currently checked out using an element file. If it is not checked out, it adds the users ID to the element file and opens the chosen shot.
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Publish tool: GUI allows the artist to search and select the shot to publish, also providing a "select current shot" button to more quickly select whatever file is currently open. Once the shot is selected, the tool saves out the file and versions it, prompting the artist to attach a comment. It then gives the artist the option to keep working on the shot, or to check it back in.
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Camera Exporter Tool: GUI allows the artist to search and select the shot to export the camera for. The tool then simultaneously exports a camera with settings for Unreal and a separate export with settings for Houdini. The two cameras are then saved and versioned in their respective folder within the pipeline. The user is prompted to write a comment for that version.












